-
Distributed Membership Protocol
Once I had a long winter evening to spare, and I was thinking, why don’t I implement a distributed membership and failure-detection protocol in Rust?
-
Reactive Game of Life with Akka
Quite for some time I was thinking about refreshing Akka skills and providing some simple demo of what one can do with Akka and Actor Model. Finally, the
wintertime has come, I will show the Conway’s Game of Life reactive implementation with Akka Actors. -
Borrowed Byte Buffer in Rust
It started with re-implementation of gossip-based distributed membership protocol, this time in Rust. I was looking for a fast and simple way to put data into array of bytes, and to get data from an array of bytes. Something like Java’s ByteBuffer.
-
Command prompt setup
Quite for some time I was taking command prompt for granted, thinking that it is just as it is. But today is the day, I’m setting up the command prompt that I like!
-
Testing RabbitMQ Client in Java